TeamStrator

Minecraft Bedrock server, survival on console and mobile

The same spirit as our Java server, open to consoles, phones and PC: survival for everyone.

Our Minecraft Bedrock server offers the same experience as its Java big brother: pure survival, a shared persistent world, zero pay-to-win. The difference is the front door: here you join from an Xbox, a PlayStation, a Switch, a phone or Bedrock on PC, with your usual Microsoft account.

Thirty slots, normal difficulty, a world generated to last and continuously backed up. It is the ideal server for playing with people who do not own a PC: the little sister on the Switch, the cousin on his phone, everyone on the same map.

Server configuration

Mode
Survival
Version
Bedrock (console / mobile / PC)
Slots
30
Difficulty
Normal

How to join the Minecraft Bedrock server

  1. Launch Minecraft (Bedrock) and go to Play, then the Servers tab, and scroll down to Add Server.
  2. Enter the address survival.bedrock.tsr.gg with port 25352.
  3. On console, if adding a server is not offered directly, the classic workaround goes through DNS settings or a companion app: the up-to-date method is covered by the community's "add server bedrock console" guides.
survival.bedrock.tsr.gg:25352

Frequently asked questions

Which platforms can I join from?

Every Bedrock edition: Windows, Xbox, PlayStation, Switch, iOS and Android. You need a Microsoft account signed in to the game. Java players have their own server: survival.mc.tsr.gg.

Is it the same world as the Java server?

No, each edition has its own world: the two servers are separate and will stay that way, as the two versions of the game are not compatible with each other. Same spirit on both sides: pure survival, persistent world, zero cheating.

Is the server vanilla?

Yes, official Bedrock survival with no addons: normal difficulty, normal loot, cheats disabled. Just the game, online, with people.

Is my progress saved?

Yes, the world is persistent and continuously backed up, and your inventory and builds stay in place between sessions. No wipe planned.

Is spawn protected?

Network rules apply: griefing is not gameplay. The server is logged and the crew acts on precise reports, restoration included if needed.