Half-Life ZXC-Mod

Half-Life ZXC-Mod server, the 30-weapon deathmatch

Half-Life deathmatch in full chaos mode. Over 30 weapons, a teleporting crowbar, drivable tanks. Nothing to install, your regular Half-Life is enough.

ZXC-Mod is a cult mod from the russian old-school scene. Everything runs server-side, you join with your vanilla Half-Life and the server sends the few custom files on first join. A familiar-looking deathmatch, unrecognizable in practice.

On the menu, an extended arsenal with historical weapons and unseen variants, crowbar teleportation, drivable tanks on some maps and signal flares. The cult Half-Life deathmatch maps, 16 slots, VAC enabled. We run our own build of the mod, compiled and audited in-house.

Server configuration

Mode
ZXC-Mod deathmatch
Maps
crossfire, boot_camp, bounce, undertow, stalkyard, snark_pit, subtransit, lambda_bunker
Slots
16
Anti-cheat
VAC

How to join the Half-Life ZXC-Mod server

  1. 01Launch Half-Life (the base game is enough, no mod to install).
  2. 02Open the server browser, search for "TeamStrator" or "tsr.gg" and join the ZXC server.
  3. 03You can also open the console and type connect zxc.hl1.tsr.gg:28547, the custom files download automatically on first join.
zxc.hl1.tsr.gg:28547Join via Steam

Frequently asked questions

Do I need to install the mod to play?

No, that is the beauty of ZXC. All the gameplay runs server-side, your vanilla Half-Life connects normally and automatically grabs the few custom models and sounds, about three megabytes.

What exactly is ZXC-Mod?

An old-school russian deathmatch mod with free source code, developed for over fifteen years. More than 30 weapons including historical versions, crowbar teleportation, drivable tanks and tunable game modes. We run our own build compiled from the sources, audited in-house.

Which maps run on the server?

The eight cult Half-Life deathmatch maps, crossfire, boot_camp, bounce, undertow, stalkyard, snark_pit, subtransit and lambda_bunker, rotating with an end-of-round vote.

Is the server protected against cheating?

Yes, VAC is enabled and the engine runs on ReHLDS, the hardened GoldSrc server that fixes the historical exploits.

How is this different from your classic Half-Life Deathmatch servers?

Our HLDM servers are pure vanilla, this one is the opposite and proud of it. Same game, same maps, but an oversized arsenal and experimental mechanics. They complement each other, pick your vibe.